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Azu De
aka Shiming
Technical Artist, Programmer
Officially: I’m a technical artist.
Unofficially: I fight bugs with glitter, duct tape, and questionable decisions at 2 a.m.

Education
Interactive Media and Game Design
at Worcester Polytechnic Institute
Computer Science
at Worcester Polytechnic Institute
Entertainment Technology
at Carnegie Mellon University
Software
Skills
Unreal Niagiara
Unity Partical
Unreal/Unity Shader
Houdini
Maya
Unreal Blueprint/C++
Unity C#
Java/JavaScript/Python
Sound - FL Studio
Sound - Logic Pro
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